
Bruno's Wandering
Bruno, a cat with a knack for magical mischief, has vanished!
Step into the worn boots of his loyal witch and scour a vibrant fantasy world to find him. Master your arts of gravity manipulation to overcome perilous platforms and solve puzzles.
He can't be far... can he?
Theme:
This game was made in 48 hours for the Micro Jam 41, under the theme "platformer" and the prerequisite "Indirect Control".
How to play:
- move using WASD
- Right-click to bend gravity and pull yourself in the air
- Left-click to manipulate the gravity of certain objects in the game; you'll discover which ones.
The Team:
Adrien Courouble | Boris Burgarella | Nora Graff | Aline Courouble |
---|---|---|---|
hieracles.itch.io | altifoxstudio.itch.io | altifoxstudio.itch.io | Youtube profile |
Level design, Envronement artist, Tech art and Gameplay logic | Project planning & Management, Sound design, Physics coding, additional 3D props and narrator voice acting | Music composition, Sound design and 2D art | Michelle (Witch) voice acting |
Tools:
- A game made with Unity 6
- Playmaker used for game logic
- Blender used for 3D models
- Serum for sound design
- Ableton as DAW
- FMOD as middleware
Updated | 14 days ago |
Published | 15 days ago |
Status | Released |
Platforms | HTML5 |
Authors | Altifox Studio, Hieracles |
Made with | Unity |
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